The various choices you’ll have to make with regard to combat in The Last of Us are representative of the larger human struggle in the game world. How will people act when tension is unbearable and their life might be on the line? What are the consequences of those actions once enacted?
The third video in Naughty Dogs development series explored the moment-to-moment tensions in the world of The Last of Us, the fourth video looks at the action and potential consequences of inertia in the face of those tensions.
In case you have missed any of the earlier episodes…
An in-depth glimpse into all the topics covered in the series is available in Grounded: The Making of The Last of Us, a 90 minute documentary about the development of the game. Grounded is available through the season pass.
There are two episodes left in this series. The next video will explore the characters of Joel and Ellie, who they are, and some of what it took to make them as pivotal to the game as we wanted them to be. The final video in the series was teased in our Vanity Fair coverage of the art of The Last of Us. Look for a deeper dive into the gorgeous art and beautiful music behind the game in the coming weeks.