PLAYSTATION® MAKES VIRTUAL REALITY MAINSTREAM WITH LAUNCH OF PLAYSTATION®VR IN AUSTRALIA
Sony Interactive Entertainment Australia (SIE Aust.) today launched PlayStation®VR (PS VR), a virtual reality system for the PlayStation®4 (PS4™) system that takes gaming to the next level of immersion and transports players into the virtual worlds of their games. Concurrent with the global launch, PS VR is now available in Australia with a recommended retail price of AUD $549.95. PS VR, which is compatible with the more than 40 million PS4 systems already inside consumers’ homes across the globe, arrives with a lineup of 30 games, including exclusive titles such as Rez Infinite (Monstars & Enhance Games), Batman™: Arkham VR (RockSteady and Warner Bros Interactive Entertainment), DRIVECLUB VR and RIGS Mechanized Combat League (SIE Worldwide Studios). In total, PS VR will have a library of approximately 50 games by the end of the year.*1
“We are incredibly excited to bring virtual reality to PlayStation 4,” said Jim Ryan, President of Global Sales and Marketing, SIE and President of SIEE. “PSVR puts the player right in the centre of the action, immersing them in extraordinary new worlds. PS VR is a milestone in home entertainment and it very much needs to be experienced to be believed.”
Michael Ephraim, Managing Director, Sony Interactive Entertainment Australia and New Zealand commented on the launch: “With today’s introduction of PlayStation VR, we are embarking on the biggest step change in gaming and entertainment innovation that the industry has seen.
PlayStation fans have always had a tremendous appetite for immersive, accessible and social entertainment and our ambition is to deliver on fulfilling their needs. With PlayStation VR, players can now live these experiences with their family and friends in lounge rooms across Australia. The future of play has most certainly arrived.”
PS VR delivers a sense of presence, where feel as though they are players physically inside the virtual world of a game. PS VR leverages state-of-the-art technologies, such as 360 degree head tracking, wide field of view, high refresh rates, and SIE’s own binaural 3D audio technology, to heighten the emotions gamers experience as they play and make them believe they’ve been transported to another world. By using peripherals such as PlayStation®Move Motion Controller, DUALSHOCK®4 Wireless Controller and the upcoming PS VR Aim Controller, players can explore virtual environments and intuitively interact with characters as if they are actually present in the world of a game.
PS VR integrates a “Social Screen” feature that allows users who are not wearing the VR headset to see on the TV what the PS VR player is seeing in the headset, or to play alongside the VR player in supporting games. Games such as THE PLAYROOM VR (SIE WWS), which will be available as a free download to all PS VR owners, take advantage of this feature and demonstrate how PS VR can create unique multiplayer experiences when shared with friends and family.
PS VR will launch with a large and diverse lineup of first- and third-party games including EVE: Valkyrie (CCP Games), Thumper (Drool), 100ft Robot Golf (No Goblin), Job Simulator (Owlchemy Games), Superhypercube (Polytron), Battlezone (Rebellion), Eagle Flight (Ubisoft), Here They Lie™, PlayStation®VR WORLDS and Until Dawn™: Rush of Blood (SIE WWS).
With more than 230 developers and publishers*2 working on PS VR titles, the system’s games portfolio will continue to expand after launch with highly anticipated games including RESIDENT EVIL® 7 biohazard (Capcom Co., Ltd), ROBINSON: THE JOURNEY™ (Crytek), Star Wars™ Battlefront™ Rogue One: X-wing VR Mission (Electronic Arts Inc.)*3, Star Trek: Bridge Crew (Ubisoft) and Farpoint (SIE WWS).
In addition to a best-in-class gaming, lineup there will be a variety of VR experiences and media applications coming to PS VR.*4